I continued to work on the wasp enemy design, and created various colour variations. I experimented with traditional colours with the blue and gold initially, then shifted across the colour wheel towards more warm colours while experimenting with different metal colour types. I showed the rest of the team as well as students outside of our team and so it was decided we would use the third colour iteration, which is red and dark silver. The colours make it stand out against the night lighting and seem more menacing and fiery. The design initially was going to have a glass needle like stingers with liquid poison for the plants, although this may be difficult to achieve, so we are sticking with metal stingers that glow hot orange like the rest of the limbs instead.

I managed to create initial visual mood paintings for both the day and night cycles. These may not be faithful to the final product, but I made it so we have a basic idea at least for assets and how I imagine lighting appearing. I chose a warm atmosphere to give a sense of safety and comfort in a dream-world like room compared to the more ‘nightmarish’ dark night when the wasps will invade.


The day and night concepts shown are paintovers of the bedroom blockout (shown above), which are shown below.


